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Classical Antiquity in Video Games: Playing with the Ancient World (IMAGINES Classical Receptions in the Visual and Performing Arts) Paperback July
ANG 106
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This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres.
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What Stands Out
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- From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin’s Creed” or Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences’ perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of ‘ancient’ video games, as well as the challenges and rewards of this new and exciting field.
| Publisher | Bloomsbury Academic |
| Publication date | July 29, 2021 |
| Language | English |
| Print length | 312 pages |
| ISBN-10 | 1350193860 |
| ISBN-13 | 978-1350193864 |
| Item Weight | 1 pounds (450 grams) |
| Dimensions | 6.14 x 0.65 x 9.21 inches (15.6 x 1.7 x 23.4 cm) |
| Part of series | IMAGINES – Classical Receptions in the Visual and Performing Arts |
Who Should Buy?
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Game Designers
Learn how ancient cultures inspire game mechanics and narratives, enhancing creative design in historical-themed video games.
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History Enthusiasts
Explore the depiction of classical antiquity in gaming, fostering a deeper understanding of ancient civilizations through interactive media.
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Cultural Scholars
Gain insights into the reception of classical themes in contemporary gaming, bridging antiquity with modern cultural studies.
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Casual Gamers
Players looking for straightforward entertainment may find the academic approach less engaging or enjoyable than expected.
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Non-Academic Readers
Those uninterested in scholarly analysis might struggle with the book's content and find it overly complex or dense.
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Action Game Fans
Fans of fast-paced, action-oriented games may not connect with the historical themes explored in this text.
Product Description
Customer Questions & Answers
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Question:
What is the main focus of the book?
Answer: The book focuses on the representations and receptions of Classical Antiquity in video games across various platforms. -
Question:
Who are the contributors to this volume?
Answer: Contributors include scholars, gamers, game developers, and historical consultants. -
Question:
Why should educators consider this book?
Answer: It provides insights into the educational applications of video games and their potential as a tool for understanding classical history.
Christian Rollinger (Editor) Ancient & Classical Editorial Review
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Pros
- Engaging exploration of ancient cultures
- Rich visual content and graphics
- Thought-provoking connections to history
- Fun for both gamers and history buffs
Cons
- Some sections may be too academic for casual readers.
Product Price History
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ANG 106
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Ubuy works hard to protect your security and privacy. Our advanced payment security system ensures confidentiality by encrypting your information during transmission using AES (Advanced Encryption Standards) and SSL (Secure Socket Layer) protocols. Your payment details are 100% secure as we do not share your payment details with third party sellers.
Features & Benefits
- Explores varied depictions of the ancient world in video games.
- Highlights the challenges of classical scholarship's neglect of video games.
- Showcases popular series like 'Assassin’s Creed' and 'Civilization'.
- Combines perspectives from scholars, gamers, and game developers.
- Delivers cutting-edge research in classics and classical receptions.
- Offers a state-of-the-art account of ancient video games and their significance.

